Featuring completely original material from a new team of Maya know-it-alls, this second edition of an award-winning book is sure to inform and inspire even the most seasoned Maya user. In this distinctive Maya Press title, a cadre of professionals led by two acclaimed Maya pros, reveal the precious secrets they’ve learned using Maya on high-profile CG projects such as The Matrix, Shrek 2, and X-Men.
In nine unique and compelling chapters, you’ll get detailed and sophisticated instruction on how to:
Enhance fluidity and realism by generating complex motion with Maya Cloth
Apply non-photorealistic rendering styles that mimic the look of comic books and impressionist paintings
Emulate real-world camera motion, from dolly-and-pan movement to varying levels of camera shake
Produce natural lighting effects using global illumination and image based lighting
Ensure smooth and accurate transfer of character data from modeling to rigging to animation to lighting
Control IK chains, deformers, and surfaces with Maya Hair's dynamic curves
Use dynamics effectively to create flexible objects and add secondary effects to enhance your animation
Use Maya’s built-in noise function to produce powerful effects similar to those used in “The Matrix” trilogy
Create a human face from a conceptual sketch using subdivision surfaces
Product Details
Publisher: Sybex; 2 edition (March 11, 2005)
Language: English
ISBN-10: 0782143458
ISBN-13: 978-0782143454
Editorial Reviews
Review
"This book is a definite asset in the arsenal of the professional Maya user or the serious student." -- Kino Gill, CreativeCOW.net
"This is one book definitely you should own ... It is recommended without reservation. -- Ian Cairns, Editor, MAYA Association --This text refers to an out of print or unavailable edition of this title.
From the Back Cover
Featuring completely original material from a new team of Maya know-it-alls,this second edition of an award-winning book is sure to inform and inspire eventhe most seasoned Maya user. In this distinctive Maya Press title, a cadreof professionals led by two acclaimed Maya pros, reveal the precious secretsthey’ve learned using Maya on high-profile CG projects such as TheMatrix, Shrek 2, and X-Men.
In nine unique andcompelling chapters, you’ll get detailed and sophisticated instruction onhow to:
Enhance fluidity and realism by generating complexmotion with Maya Cloth
Apply non-photorealistic rendering styles that mimicthe look of comic books and impressionist paintings
Emulate real-world cameramotion, from dolly-and-pan movement to varying levels of camera shake
Producenatural lighting effects using global illumination and image basedlighting
Ensure smooth and accurate transfer of character data from modelingto rigging to animation to lighting
Control IK chains, deformers, andsurfaces with Maya Hair's dynamic curves
Use dynamics effectively to createflexible objects and add secondary effects to enhance your animation
UseMaya’s built-in noise function to produce powerful effects similar to thoseused in “The Matrix” trilogy
Create a human face from a conceptual sketch using subdivision surfaces |
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